Tag Archives: iphone

Perfect Dork Does Stan Lee’s: The Traveler App!

Stan Lee’s The Traveler in “Split Second Mayhem” is now available on the app store with a new update that features a complete rework of the art assets created by Perfect Dork Studios. Originally developed by fellow Austin based, D7 Studios, Gamesalad Inc. contracted Perfect Dork to rebrand the visuals to more closely accompany the comic book’s style. Check out comparison shots below. The game is pretty fun and puts you in the role of the new hero, The Traveler, who’s time manipulating powers help you save civilians and send supervillains back to their own time. A lite version is available that lets you play the first act for free. Check it out HERE!

Many thanks to Mark Chuberka and the rest of the team at Gamesalad, Inc. for the opportunity. Keep an eye out for some other great GameSalad based projects coming from Perfect Dork Studios in the very near future…

Comparison Shots – Original Vs. Update

Official Trailer:

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“Blade of Betrayal” Wallpapers

Get your high resolution Blade of Betrayal wallpaper art now!

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Get a glimpse at the making of this artwork by clicking the image below…

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FREE “Blade of Betrayal” Soundtrack Download Until November 1st!

From now until November 1st, Perfect Dork Studios and Conjured Realms are giving away free copies of the “Blade of Betrayal Official Soundtrack” – a ten dollar value! Featuring awesome remixed tracks by Andrew Sigler, this fully enhanced score will blow you away with its rocking riffs and catchy melodies.

EXCLUSIVE TRACKS: In addition to the full official tracklist, 12 unreleased tracks are included in the free download featuring the original retro midi compositions written by Billy Garretsen of Perfect Dork Studios. Don’t let this amazing value pass you by.

Download the soundtrack now at: www.bladeofbetrayal.com.

\”Title Theme\” by Andrew Sigler

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Perfect Dork Studios and Conjured Realms announce Headstone Harry and iPad Launch Games

Austin, TX – February 10, 2010 – Perfect Dork Studios and Conjured realms have teamed up again to bring you “HEADSTONE HARRY”, a quirky block puzzle game with a lot of character.  Breaking the traditions of matching style games of the past, Headstone Harry features exciting Bonus Rounds that boost your score and keep the action going.  Save your highest scores to the online leaderboard and compete globally for the #1 spot!


Headstone Harry for iPhone and iPod is now available on the App Store for $1.99.

Soon to be released at iPad Launch are “SUPER HEADSTONE HARRY” – a jumbo sized edition with new content and features, and “HEADSTONE HARRY: DEAD MAN’S HAND” – a collection of video poker and blackjack games specifically formatted for the iPad.

Perfect Dork Studios and Conjured Realms have previously collaborated on “Blade of Betrayal” – a retro action game, and “Bumble Tales” – a story driven block puzzler for iPhone.

For more information visit http://www.perfectdorkstudios.com & http://www.conjuredrealms.com.

Bumble Tales is ©2009 Tandem Games.


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Headstone Harry!

Headstone Harry marks the third collaboration between PDS and Conjured Realms on iPhone and iPod. Headstone Harry follows hot on the heels of Bumble Tales as a fun action Match 3 Puzzle game with style. Includes Bonus Rounds that boost your score and multiple game modes for different play styles.

Available February 10th on the App Store.

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Box Macabre at Austin GDC 2009

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AUSTIN, Texas — Perfect Dork Studios displayed a new demo of Box Macabre in the GarageGames booth at this year’s Austin GDC. The conference provided an opportunity for the team to fine tune their work before the demo is submitted to the IGF and the Indie Game Challenge later this month, sponsored by GameStop and the Guildhall at SMU.

President Billy Garretsen said, “Everyone wants to win, but right now it’s more important to us to build buzz, gain legitimacy, and get people interested. This demo is important to us because it will be the first time the game is released outside of our small development circle.”

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The demo contained work from some of the newest members of the Box Macabre team, including Jeff Arthur and Spencer Neal. In addition, the team was able to network with other promising new talent. “This is our final demo,” said Garretsen. “From here on out, it’s all about development on the final product. The conference felt a little like the calm before the storm.”

Local NBC affiliate KXAN covered the conference, and included a story in their prime time newscast.

Box Macabre utilizes the TorqueX 3D Engine from GarageGames. For more information on Box Macabre, visit www.boxmacabre.com.

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